Educational VR Content

We have been supported by the Unicef Innovation Fund to create open source VR educational content for Algebra, Potential and Kinetic Energy, and Non-communicable Diseases. The content is suitable for secondary school students, and is aligned with the Nigerian educational curriculum. Designed as a learning aid to compliment in classroom teaching, the modules provide immersive learning experiences that bring concepts to life in an engaging way for students.

Automatic Updates